Tag Archives: wedge

New Design for Cloud?

Cloud Strife from E3 2015 TrailerThose who attended the Final Fantasy series’ 30th Anniversary Exhibition got a first look at new screenshots for Final Fantasy VII Remake along with a surprise appearance from director Tetsuya Nomura.

 

While there aren’t any images for us to look at, as the screenshots were shown exclusively for those who attended the event, fans were able to share some details from the talk event along with what they saw from the screenshots.

According to some of the fans in attendance, there’s been a change in Cloud’s design. According to development leader Naoki Hamaguchi, this new design was said to have finally got the go-ahead from director Tetsuya Nomura. While it’s been a struggle for the team, the hard work appears to have paid off as Tetsuya Nomura went as far as acknowledging it as “the closest one to the original [Cloud design] up until now.]

A fan attendance described Cloud’s new design as a more natural look. Nomura and Hamaguchi mentioned that “while Cloud may look this way, he was a dork. I believe those of you who played the original would understand what I mean by saying he’s a dorky character.” That said, we’ll see more of the youthful side of Cloud rather than the always-serious one we’ve seen more outside of the original game.

The four screenshots also showed other members of AVALANCHE, and one fan described Biggs as “super handsome,” Wege as “refreshingly chubby,” and Jessie as “cute!”

Unfortunately for the rest of us, since the images were shown only behind closed doors, those who attended mentioned that Square Enix won’t be sharing the screenshots to the public for a while.

Source: Siliconera

Delving More into AVALANCHE and Dating

In this week’s issue of Famitsu magazine, Final Fantasy VII Remake producer Yoshinori Kitase, director Tetsuya Nomura, and scenario writer Kazushige Nojima had some details to share on the upcoming PlayStation 4 title. The interview features various details that we previously reported, but Hachima put the following notes on some of the interesting tidbits.

Jessie and Biggs

Jessie and Biggs

PSX-Cloud-Wedge

Cloud dissing AVALANCHE

 

  • We’ll get to explore around all the areas of Midgar.
  • Square Enix would like to delve more deeply into Biggs, Wedge, and Jessie.
  • They can’t say how many volumes the entire Final Fantasy VII Remake will be in this stage.
  • Can’t say anything about any online features for now.
  • The main scenario for the multi-series’ first part is already completed.
  • As previously reported, the game is using Epic Games’ Unreal Engine 4 to create the game. They’re also getting technological assistance from the Kingdom Hearts team, and may work together for the game in the near future.
  • Cloud’s auditory hallucination scenes are being shaped up to be more meaningful.
  • The [voicing] cast is expected to be the same from those of Final Fantasy VII: Advent Children.
  • The “ATB Gauge” that turns red is different from a Limit Break, and Square Enix plans on having a special system, one that they can’t show yet, but it will change depending on the play-style of the player.
  • They’ve yet to decide on whether there will be a guard.
  • The game will be fully-voiced for the most part, and there will be a new cast of voice actors for those that didn’t have lines in Final Fantasy VII: Advent Children.
  • The “dating event” will likely be fully-voiced, as it was quoted “we can’t just not voice that part.”
  • The reproduction of events from the original version will be done carefully, as social situations were different back when the original game was made compared to today. For example the bath house scene at the Honey Bee Inn.
  • Square Enix can’t say anything of the time being as far as map info goes, but they’re not going to put much focus on whether they’ll call it open world or sandbox. However, Nomura wants to have some kind of environment with backgrounds that can be affected by the characters.
  • They want to have all the mini-games that still remain in the memories of the fans. There was a variety of big and small mini-games in the original game, but they’re currently testing out whether they should all be redone with the latest technology.
  • Its current development status is at a stage where they can say that they were finally able to get started. Nomura says that they have some ideas for the battles, but it’ll still be a while until they can implement it into the game.

Source: Siliconera on Avalanche and Dating